This means that anyone has the right and ability to completely modify our code to their needs. This can be important if you are making a first/third-person framework or a strictly third-person framework.Ĭrosshair Service is fully open source. Unlike other crosshair related resources, Crosshair Service supports the third person. Furthermore, it is easy to use because it has a simple versatile API.Ĭrosshair Service is efficient because of the fact that it allows developers to spend their time on other things instead of creating a crosshair system/module. Why Should I Use Crosshair ServiceĬrosshair Service is highly performant this is because Crosshair Service only uses renderstepped to update the mouse position and uses Tween Service for animating the crosshair.Ĭrosshair Service is easy to use because of the fact that it is designed from the ground up as an object-oriented module. This is the reason why I created Crosshair Service I want a competent crosshair-related resource that the developer community can benefit freely from. ![]() Whenever I would scrub the developer forum It would always come to my attention that there were not many / no competent crosshair-related resources out there. That goal is to make creating dynamic crosshairs easy. Crosshair 1500×500 72.2 KB What Is Crosshair Service?Ĭrosshair service is a module with a goal.
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